



A school project for Foot Locker: an “instant gagnant” game that brings people into the app. Sign up, spin the wheel, win a discount code.
With Alane Foko and Arsene NSG, we went from moodboards and concept to user flow, wireframes, a design system and responsive mockups.
The wheel turns sneaker boxes into prizes, the counter shows how many spins are left, and every coupon lands in the player’s account history with its code and expiry.



